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		<title>BSizeStretch</title>
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		<h1>BSizeStretch</h1>
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		<h2>public</h2>
		<table id="public"><tr><td align="right">inline </td><td><a href="#BSizeStretch()">BSizeStretch</a>();</td></tr>
			<tr><td align="right">inline </td><td><a href="#BSizeStretch(float)">BSizeStretch</a>(float sizeStretch);</td></tr>
			<tr><td align="right">inline </td><td><a href="#BSizeStretch(float, float)">BSizeStretch</a>(float widthStretch, float heightStretch);</td></tr>
			<tr><td align="right">inline </td><td><a href="#~BSizeStretch()">~BSizeStretch</a>();</td></tr>
			<tr><td align="right">inline void </td><td><a href="#reset()">reset</a>();</td></tr>
			<tr><td align="right">inline void </td><td><a href="#setStretch(float)">setStretch</a>(float sizeStretch);</td></tr>
			<tr><td align="right">inline void </td><td><a href="#setStretch(float, float)">setStretch</a>(float widthStretch, float heightStretch);</td></tr>
			<tr><td align="right">inline void </td><td><a href="#setWidthStretch(float)">setWidthStretch</a>(float widthStretch);</td></tr>
			<tr><td align="right">inline float </td><td><a href="#widthStretch()">widthStretch</a>() const;</td></tr>
			<tr><td align="right">inline float& </td><td><a href="#widthStretch()">widthStretch</a>();</td></tr>
			<tr><td align="right">inline void </td><td><a href="#setHeightStretch(float)">setHeightStretch</a>(float heightStretch);</td></tr>
			<tr><td align="right">inline float </td><td><a href="#heightStretch()">heightStretch</a>() const;</td></tr>
			<tr><td align="right">inline float& </td><td><a href="#heightStretch()">heightStretch</a>();</td></tr>
			<tr><td align="right">inline BSizeStretch </td><td><a href="#operator + (const BSizeStretch&)">operator + </a>(const BSizeStretch& other) const;</td></tr>
			<tr><td align="right">inline void </td><td><a href="#operator += (const BSizeStretch&)">operator += </a>(const BSizeStretch& other);</td></tr>
			<tr><td align="right">inline BSizeStretch </td><td><a href="#operator - (const BSizeStretch&)">operator - </a>(const BSizeStretch& other) const;</td></tr>
			<tr><td align="right">inline void </td><td><a href="#operator -= (const BSizeStretch&)">operator -= </a>(const BSizeStretch& other);</td></tr>
			<tr><td align="right">inline BSizeStretch </td><td><a href="#operator * (float)">operator * </a>(float value) const;</td></tr>
			<tr><td align="right">inline void </td><td><a href="#operator *= (float)">operator *= </a>(float value);</td></tr>
			<tr><td align="right">inline BSizeStretch </td><td><a href="#operator / (float)">operator / </a>(float value) const;</td></tr>
			<tr><td align="right">inline void </td><td><a href="#operator /= (float)">operator /= </a>(float value);</td></tr>
			<tr><td align="right">inline bool </td><td><a href="#operator == (const BSizeStretch&)">operator == </a>(const BSizeStretch& other) const;</td></tr>
			<tr><td align="right">inline bool </td><td><a href="#operator != (const BSizeStretch&)">operator != </a>(const BSizeStretch& other) const;</td></tr>
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		<div id="desc">
			<h2>Detailed Description : </h2>
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		<h2 id="docs">Member Documentation</h2>
		<div id="BSizeStretch()">
			<h3>inline BSizeStretch();</h3>
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		<div id="BSizeStretch(float)">
			<h3>inline BSizeStretch(float sizeStretch);</h3>
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		<div id="BSizeStretch(float, float)">
			<h3>inline BSizeStretch(float widthStretch, float heightStretch);</h3>
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		<div id="~BSizeStretch()">
			<h3>inline ~BSizeStretch();</h3>
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		<div id="reset()">
			<h3>inline void reset();</h3>
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		<div id="setStretch(float)">
			<h3>inline void setStretch(float sizeStretch);</h3>
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		<div id="setStretch(float, float)">
			<h3>inline void setStretch(float widthStretch, float heightStretch);</h3>
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		<div id="setWidthStretch(float)">
			<h3>inline void setWidthStretch(float widthStretch);</h3>
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		<div id="widthStretch()">
			<h3>inline float widthStretch() const;</h3>
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		<div id="widthStretch()">
			<h3>inline float& widthStretch();</h3>
		</div>
		<div id="setHeightStretch(float)">
			<h3>inline void setHeightStretch(float heightStretch);</h3>
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		<div id="heightStretch()">
			<h3>inline float heightStretch() const;</h3>
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		<div id="heightStretch()">
			<h3>inline float& heightStretch();</h3>
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		<div id="operator + (const BSizeStretch&)">
			<h3>inline BSizeStretch operator + (const BSizeStretch& other) const;</h3>
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		<div id="operator += (const BSizeStretch&)">
			<h3>inline void operator += (const BSizeStretch& other);</h3>
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		<div id="operator - (const BSizeStretch&)">
			<h3>inline BSizeStretch operator - (const BSizeStretch& other) const;</h3>
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		<div id="operator -= (const BSizeStretch&)">
			<h3>inline void operator -= (const BSizeStretch& other);</h3>
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		<div id="operator * (float)">
			<h3>inline BSizeStretch operator * (float value) const;</h3>
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		<div id="operator *= (float)">
			<h3>inline void operator *= (float value);</h3>
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		<div id="operator / (float)">
			<h3>inline BSizeStretch operator / (float value) const;</h3>
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		<div id="operator /= (float)">
			<h3>inline void operator /= (float value);</h3>
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		<div id="operator == (const BSizeStretch&)">
			<h3>inline bool operator == (const BSizeStretch& other) const;</h3>
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		<div id="operator != (const BSizeStretch&)">
			<h3>inline bool operator != (const BSizeStretch& other) const;</h3>
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